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General Graphics Interface
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General Graphics Interface : ウィキペディア英語版
General Graphics Interface

General Graphics Interface (GGI) is a project that aims to develop a reliable, stable and fast computer graphics system that works everywhere. The intent is to allow for any program using GGI to run on any computing platform supported by it, requiring at most a recompilation. GGI is free and open-source software, subject to the requirements of the MIT License.
==Goals==
The project was originally started to make switching back and forth between virtual consoles, svgalib, and the X display server subsystems on Linux more reliable. The goals are:
*Portability through a flexible and extensible API for the applications. This avoids bloat in the applications by only getting what they use.
*Portability in cross-platform and in backends
*Security in the sense of requiring as few privileges as possible
The GGI framework is implemented by a set of portable user-space libraries, with an array of different backends or targets (e.g. framebuffer, X11, Quartz, DirectX), of which the two most fundamental are LibGII (for input-handling) and LibGGI (for graphical output). All other packages add features to these core libraries, and so depend on one or both of them.
Some targets talk to other targets. These are called pseudo targets. Pseudo targets can be combined and work like a pipeline.
One example:
display-palemu, for example, emulates palette mode on truecolor modes. This allows users to run applications in palette mode even on machines where no palette mode would be available otherwise. display-tile splits large virtual display into many smaller pieces. You can spread them on multiple monitors or even forward them over a network.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「General Graphics Interface」の詳細全文を読む



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